Hearthstone Puzzle Collection #1

Did Ritz miss an issue? I am wondering why there isn’t any news on the Saki front.

That said. I’ve have a “productive” gaming week. Mostly because my commute got longer and thus more time to play hearthstone while on the bus. So much so that I’ve reached my rank 5 target early. Usually, I reached that at the end of the month. So yey!

To celebrate, I’ve decided to put a little collection of hearthstone puzzle taken from various streamers and user posts. This ones are a bit on the easy side. ^^

Hearthstone Puzzle #1.1

This puzzle was submitted by Brorandy from a match of his. As you can see, Rogue has board control but has a low health. Considering the opponent is more than likely Aggro Warrior, the next turn could be Rogue’s last. Thankfully, we have lethal. Can you spot it?

Opponent’s minion: 

Your Minion: 

Your Hand:

  • Shadowstep (0) –  Return a friendly minion to your hand it cost (2) less
  • Grommash Hellscream  (8) 4/9 – Charge; Enrage:+6 Attack
  • Abomination  (5) 4/4 – Taunt; Deathrattle: Deal 2 damage to all characters
  • Dirty Rat  (2) 2/6 – Your opponent summon a random minion from their hand.



Answer to Puzzle #1


Hearthstone Puzzle #1.2

Another fun lethal puzzle, this time submitted EstroncioSr from one of his arena match. You have no board this time but your opponent only has 8 health. Can you see the lethal?

Opponent’s minion: 

Your hand: 


Answer to Puzzle #1.2



Hearthstone Puzzle #1.3

Anyway, let’s try something harder. This one is from Toast’s stream. As you can see Shaman has a very good board, high health and has  a taunt on top of that. In contrast, priest only have one minion.  Beside that, you only have 7 mana, this time.

Can you spot the lethal?

Your opponent’s minion:

  • Scaled Nightmare (6) 4/8  – At the start of your turn, double this minion’s attack.
  • Ancient Harbringer (6) 4/6 – At the start of your turn, put a 10 cost minion from your deck into your hand.
  • Mana Tide Totem (3) 0/3 – At the end of your turn, draw a card.
  • Healing Totem (0) 0/2 – At the end of your turn, restore 1 health to all friendly minions.
  • Thing from Below  (6) 5/5 – Taunt: Cost 1 less for each totem you’ve summoned in game.

Your minion:

Your hand:

  • Djinni of Zephyrs (5) 4/6 – After you cast a spell on a friendly minion, cast a copy of it on this one.
  • Divine Spirit (2)  – Double a minion’s health.
  • Potion of Madness (1) – Gain control of an enemy minion with 2 or less attack until end of turn.
  • Pint Sized Potion (1) x 2 – Give all enemy minions -3 attack this turn only.
  • Confuse  (2) – Swap the attack and health of all minions
  • Priest of the Feast (6) 3/6 – Whenever you cast a spell. Restore 3 health to a hero.
  • Auchenai Soulpriest (4) 3/5 – Your card and powers that restore health now deal damage instead.
Answer to Puzzle #1.3





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2 Responses to Hearthstone Puzzle Collection #1

  1. Alex says:

    This post is a little scattered.
    Before jumping into the puzzles a basic rules and game flow guide would be nice.
    Sorry if this comes off as rude but this is the most direct way to put this.

    • nightsentinel09 says:

      Ah. Don't worry about it. I'll try better next time. I assumed that everyone who would be interested in the screenshots would know hearthstone. Its mostly a repository of interesting lethal "endings" I've found last week. Its mostly a tribute and a placeholder post to what I really want to analyze which is Teru's first game.

      Anyway, do you have any idea what happened to last week's Saki issue? Its supposed to be out in March 3 right? Teru playing for the first time is something that I want to see.

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